![]() In Proceedings of the Annual Conference Extended Abstracts on Human Factors in Computing Systems. Sharing stories “in the wild”: A mobile storytelling case study. A purposeful approach to the constant comparative method in the analysis of qualitative interviews. In Proceedings of the 9th ACM/IEEE-CS Joint Conference on Digital Libraries. Designing the reading experience for scanned multi-lingual picture books on mobile phones. In Qualitative Researching with Text, Image, and Sound. Organizational research: Determining appropriate sample size in survey research. An introduction to the structural analysis of narrative. Integrating the iPod Touch in K-12 education: Visions and vices. Clover: Connecting technology and character education using personally-constructed animated vignettes. Bailey, B., Tettegah, S., and Bradley, T.We include a discussion of the challenges and opportunities that similar “in the wild” studies hold for HCI research. Our results show that StoryKit’s simple but well-integrated interface attracted a high number of dedicated users in education contexts at all levels, including children with special learning needs. By taking advantage of a public distribution channel, we were able to evaluate StoryKit’s use on a scale beyond that usually found in lab settings or limited field trials. We detail a long-term, multimethod study on the use of StoryKit, a mobile storytelling application. Evaluating such tools authentically, as they are being used in-situ, can be even more challenging. However, designing authoring tools that effectively integrate the discrete media-capture components of mobile devices to enable rich expression-especially by children-remains a challenge. Today’s mobile devices are equipped with a variety of tools that enable users to capture and share their daily experiences.
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